Archive for the ‘Games Development’ Category

Fun With XNA 2.0

Thursday, April 10th, 2008

In the last couple of days I’ve finally found myself sucked into the Xbox 360 indie game development haven dubbed the XNA Creators’ Club. XNA is a framework developed by Microsoft to be used in conjunction with the C# programming language; it’s extremely easy to get to grips with and mind-blowingly simple to debug and […]