Archive for May, 2011

LA Noire – Xbox 360 review

Tuesday, May 31st, 2011

The year is 1947, the rising mood of optimism in post-WW2 America and the glitz and glamour of Hollywood can barely conceal the dark, criminal underworld gnawing at the moral fabric of society. Cole Phelps, a decorated ex-US Marine, is trying to make a name for himself among the crime-fighters of the LAPD, looking to […]

SOCOM 4

Tuesday, May 31st, 2011

I’ve never been a fan of the SOCOM series, in fact I’ve never so much as given it a chance. With so many craptacular macho shooting games to choose from, I’ve had to stick with the good ones. ( No. Not Call of Duty ) Okay, that’s an unnecessary slam, I really don’t know if […]

Motorstorm Apocalypse Review

Saturday, May 28th, 2011

I’ve never been a huge fan of racing sims, favouring instead the arcade or novelty alternates of which there are no shortage. Amongst these favourites are Mario Kart, Destruction Derby and 1nsane. Motorstorm has always been another, although I’ve never really gone much further than constantly replaying the demo until Apocalypse turned up. Motorstorm ranks […]

SteelSeries Siberia Neckband Headset Review

Saturday, May 28th, 2011

I’ve never quite understood neckband headsets, and they do take some getting used to. The laws of gravity seem to dictate that having the band on top of your head is the most sensible location, but fashion will always try to run against the grain and thus, and for seemingly no other reason I can […]

Samson Meteor Podcast Microphone Review

Saturday, May 28th, 2011

It’s been a while since I’ve laid my hands upon any shiny audio gear, actually it’s been a while since I’ve done much of anything when it comes to Gadgetoid but I digress. Few things, it would seem, come shinier than the Samson Meteor mic, which looks like a 1950s take on a Portal (the […]

Playstation Move Heroes Review

Saturday, May 14th, 2011

It seems that both the Kinect and the Move peripherals I purchase to keep on top of what’s going on in the gaming scene have spent far more time gathering dust that being used. Like the Wii, the novelty quickly wears off, and boils down to a wait for decent, innovative titles that make use […]

Operation Flashpoint: Red River Review

Saturday, May 14th, 2011

I still have fond memories of the classic Operation Flashpoint on the PC, it was a clunky and ugly would-be war simulator, rife with glitches, but it’s not-so-trivial offering of playable military hardware, and vast unrestricted maps made it extremely satisfying to play. What constitutes a Flashpoint game has changed quite considerably since. The vast […]

Nintendo 3DS Review

Wednesday, May 11th, 2011

It’s been far too long since I last put pen to paper, or finger to keyboard as it would actually be in my case. To return with a bang, I have secured a Nintendo 3DS to review along with a handful of it’s 3D-enabled launch titles. Now, lets just point out that, until now, I […]